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Fictional universe

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Map of the Land of Oz, the imaginary realm that is the setting for L Frank Baum's Oz series.

A fictional universe is a self-consistent fictional setting with elements which differ from the real world. It may be called, variously, a fictional or imaginary realm, world, or universe.

A fictional universe can be almost indistinguishable from the real world, except for the presence of invented characters and events which characterize a work of fiction. It can also bear little or no resemblance to reality, with invented fundamental principles of space and time. The subject is most commonly addressed in reference to fictional universes which differ markedly from reality, such as those which introduce entire imaginary cities, countries, or even planets, those which contradict commonly known facts about the world and its history, or those which feature fantasy or science fiction concepts such as magic or faster than light travel, and especially those in which the deliberate development of the setting is a substantial focus of the work.

It may be contained in a single work, or be developed in a succession of works, as frequently happens in fantasy or science fiction series. Its history and geography may be well-defined, and even languages may be constructed. When subsequent works are written within the same universe, care is usually taken to ensure that established facts of the canon are not violated.

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[edit] Scope

Sir Thomas More's Utopia is one of the earliest examples of a cohesive imaginary world with its own rules and functional concepts, but it comprises only one small island. Later fictional universes, like Robert E. Howard's Conan the Cimmerian stories, are global in scope, and some, like Star Wars, Honorverse, or the Lensman series, are galactic or even intergalactic. A fictional universe may even concern itself with more than one interconnected universe through theoretically viable devices such as "parallel worlds" or universes, and a series of interconnected universes is called a multiverse. Such multiverses have been featured prominently in science fiction since at least the mid-20th century, notably in the classic Star Trek episode, "Mirror, Mirror", which introduced the Mirror Universe in which the crew of the Starship Enterprise were brutal, rather than civilized, and in the mid-1980s comic book series, Crisis on Infinite Earths, in which countless parallel universes were destroyed. The Hitchhiker's Guide to the Galaxy, when considered as all 5 books together, flits back and forth between different universes, or perhaps it is more accurate to say, flits through different timelines and different dimensions involving different states of existence for the characters and for the earth itself.

[edit] Format

A fictional universe can be contained in a single work, as in George Orwell's Nineteen Eighty-Four or Aldous Huxley's Brave New World, or in serialized, series-based, open-ended or round robin-style fiction.

In most small-scale fictional universes, general properties and timeline events fit into a consistently organized continuity. However, in the case of universes that are rewritten or revised by different writers, editors or producers, this continuity may be violated, by accident or by design—film productions are notorious for altering fictional canon of written series.

The occasional publishing use of retroactive continuity (retcon) often occurs due to this kind of revision or oversight. Members of fandom often create a kind of fan-made canon (fanon) to patch up such errors; "fanon" that becomes generally accepted sometimes becomes actual canon. Other fan-made additions to a universe (fan fiction, pastiche, parody) are usually not considered canonical unless they get authorized.

[edit] Collaboration

Fictional universes are sometimes shared by multiple authors, with each author's works in that universe being granted approximately equal canonical status. Some, like the Ring of Fire series actively court canonical stimulus from fans, but gate and control the changes through a formalized process and the final say of the editor and universe creator.[1]

Other universes are created by one or several authors but are intended to be used non-canonically by others, such as the fictional settings for games, particularly role-playing games and video games. Settings for the role-playing game Dungeons & Dragons are called campaign settings; other games have also incorporated this term on occasion. Virtual worlds are fictional worlds in which online computer games, notably MMORPGs and MUDs, take place. A fictional crossover occurs when two or more fictional characters, series or universes cross over with one another, usually in the context of a character created by one author or owned by one company meeting a character created or owned by another. In the case where two fictional universes covering entire actual universes cross over, physical travel from one universe to another may actually occur in the course of the story. Such crossovers are usually, but not always, considered non-canonical by their creators or by those in charge of the properties involved.

[edit] See also

[edit] References

  1. ^ Flint; and various others. Grantville Gazette III. pp. pp.311-313 (of 313). "The print published and e-published Grantville Gazettes all contain a post book afterword detailing where and how to submit a manuscript to the fictional canon oversight process for the 1632 series." 

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